Wednesday, March 18, 2020

Tuesday, March 17, 2020

Retro Unboxing #1 - Ribbit King from a mystery store

I purchased a copy of "ribbit king for Gamecube" from a... sketchy?... online store for $39.99 What was inside the box I got?

Monday, March 16, 2020

Animal Crossing (GCN) - Part 4 - Social Distancing and Chill

This week on the Animal Crossing Live Stream, we fix up the house a bit, sell some shells for bells, make a new friend, plant a forest, and do a little dance!

Thursday, March 12, 2020

Dad Crossing Podcast #002: Time Travel

This week we discuss our plans for our Animal Crossing New Horizons island, name and layout! We also talk about playing games with our kids, and how to get into the series for new fans. Enjoy!

Monday, March 9, 2020

The Dan Cave Project - Update #2

What's up fellow fanatics! Things have shifted around quite a bit in the ol' garage since I last did an update. So let's dive in!

New Furniture, New TV, and now set up for streaming!

Check it out! >>>

Lumini - Nintendo Switch Review

So, there's been this trend in indie games lately to present the player with as much challenge as possible. Making your game brutally hard will get you views on Twitch after all. And I for one, am not a fan. I don't have time to die in Hollow Knight and re-do an entire section of a game. There's enough stress in my life already.

Lumini is a refreshing change of pace. Your one goal is to reach the end of this extremely linear adventure. You'll encounter a puzzle or an enemy every now and then, but everything is designed to move you forward. you won't get lost, you wont get stuck, and the only resistance you'll face is searching for secrets, and learning how to pilot your character.